UNREAL ENGINE · MULTIPLAYER · VR · C++
I build the systems behind the game.
Gameplay. Multiplayer. VR. Backend integrations. Tools. Platform support. Production engineering.
PORTFOLIO / SYSTEMS & PROJECTS
Engineering game systems that hold up in production.
I work across gameplay, multiplayer, VR, backend services, UI, tools, vehicles and platform integration — especially where several systems need to work together reliably.
SELECTED WORK
Projects & systems.
Production work across multiplayer games, VR, metaverse systems, vehicles, backend services and gameplay/tooling.
EXPERIENCE LOG
What I actually do.
TECHNICAL LOADOUT
Tools & systems.
Multiplayer and VR are major areas of my work, alongside backend services, tools, customization, vehicles and production integration.
BILAL KHAN
ABOUT
I like solving the hard parts behind the fun parts.
PLAYER TWO?
Want to build something together?
Open to Unreal Engine gameplay, multiplayer, VR, systems, backend and production engineering work.